It's true that with respect to the gameplay you will find frustrating moments that have not yet been ironed out, like a 2.16 player near the basket sometimes picking at his own risk to NBA 2K21 MT leap back to make an acrobatic shot that we have never taken. Requested rather than popping up the hoop like it's supposed to, but these are situations that we do not encounter often. Generally, the game close to the basket is exactly what could be considered a pending subject for the toughest (like me, of course). In addition to this addition to the shooting mechanisms, new movements also have been inserted with and without the ball. We will find them very necessary since the defense applied from the artificial intelligence of the game has also put the batteries from one generation to the next and it will be more challenging to locate clear shots if we don't take care of the craft of blocking or searching for distances.
I also enjoyed how the players on my team which controls artificial intelligence are now smarter, for instance, producing clarifications for players that are good at one-on-one or coming from the blocks to request the ball and take free shots. Generally, small contributions that produce the sport rounder if possible in the simulations. But another of the workhorses of the franchise is undoubtedly the career mode, in which we design our very own participant and accompany him throughout his journey from high school to his professional career in the NBA. In this variant the narrative is more complicated and totally new, with interesting"extras" that intervene in the key moments of our participant's career as if it were a real movie (and in fact this is how it is conceived in the sport.
In this variant the story known as"The shadow" was incorporated in which the young player must triumph from the shadow of his dad, a deceased successful player. There are times for many tastes, especially in high school, when our decisions will decide on the future of the player in the professional league. At all times we could develop particular abilities of our participant with games and training, but sadly there's also a shortcut and that is to use the micropayments which are available throughout the sport. The fact is that personally it does not seem balanced to me, it's a lot more costly to develop skills through the sport compared to paying our pound of meat into the covetous game developer and that can be extremely frustrating (particularly for greedy players such as the one who subscribes.
The General Manager mode is so enjoyable and places in our hands on the hands of a professional team to handle their destinations by purchasing, selling or selling players along with other businesses. My Team mode can also be a lot of fun with a constantly updated card game (such as with particular cards for events like Halloween). We can evolve the players and the staff with these cards or exchange them. Here too there is an apparent imbalance if we opt to use money to MT for sale 2K21 evolve our staff.